1 00:00:00,000 --> 00:00:03,000 Interactivity and threats into an addictive behaviour 2 00:00:03,000 --> 00:00:07,000 can stop being ratified and used in Japanese movies and movies. 3 00:00:07,000 --> 00:00:09,000 This is like someone leaving a home. 4 00:00:09,000 --> 00:00:13,000 Good afternoon, my name is Karen and today I'm here with my partners 5 00:00:13,000 --> 00:00:16,000 who will be standing for the motion 6 00:00:16,000 --> 00:00:18,000 So Online Gambling Be Banned in Spain. 7 00:00:18,000 --> 00:00:21,000 According to the Oxford Dictionary, 8 00:00:21,000 --> 00:00:24,000 to ban means to order someone not to do something. 9 00:00:24,000 --> 00:00:27,000 The consequences are mostly negative or inconvenient. 10 00:00:27,000 --> 00:00:34,000 Why would we want to do something to be legal when all it causes is harm? 11 00:00:34,000 --> 00:00:38,000 We will show why online gambling should be banned in our main main arguments. 12 00:00:38,000 --> 00:00:43,000 Increase in addiction is negative effect and how it creates a terrible society. 13 00:00:43,000 --> 00:00:47,000 First, the legalization and increase in addiction to online gambling. 14 00:00:47,000 --> 00:00:53,000 It is easy to access and the advertising encourage people to gamble online. 15 00:00:53,000 --> 00:01:02,000 Gempers give an increase of 12.2% in young people, aged between 18 and 23, when she was polarized. 16 00:01:02,000 --> 00:01:08,000 Online gambling is a common way of developing a dangerous addiction among young people. 17 00:01:08,000 --> 00:01:13,000 Some studies related to some mental illnesses, which led us to our second analysis. 18 00:01:13,000 --> 00:01:17,000 Second, the negative effects of online gambling. 19 00:01:17,000 --> 00:01:21,000 Most effects are negative or inconvenient for the population involved. 20 00:01:21,000 --> 00:01:24,000 They are not beneficial for any player. 21 00:01:24,000 --> 00:01:28,000 Young people suffer from social isolation or even exploitation. 22 00:01:28,000 --> 00:01:33,000 It affects their mental health, labor or academic efficiency, and also money. 23 00:01:33,000 --> 00:01:38,000 They can be classified into economical, social, and personal consequences. 24 00:01:38,000 --> 00:01:42,000 Finally, only having created a poorer society. 25 00:01:42,000 --> 00:01:47,000 Players normally have a negative impact, but it can also be neutral. 26 00:01:47,000 --> 00:01:56,000 The negative ones are that people lose a lot of money, which may end up with debts or looking for legal methods to recover the money. 27 00:01:56,000 --> 00:02:01,000 Also, the mental health and social problems should be taken into consideration. 28 00:02:01,000 --> 00:02:10,000 In these cases, in the vision of the neutral object, if they fill a lot, the vision shock will advance because the house is not provided. 29 00:02:10,000 --> 00:02:13,000 So, should online companies be banned in Spain? 30 00:02:13,000 --> 00:02:14,000 Definitely, yes. 31 00:02:14,000 --> 00:02:15,000 The need to guard it is reflected in all arguments. 32 00:02:15,000 --> 00:02:16,000 It may not have negative consequences for our players, but it has in the majority of 33 00:02:16,000 --> 00:02:17,000 them. 34 00:02:17,000 --> 00:02:18,000 All of that means a dangerous addiction that, in many cases, leads to the destruction of 35 00:02:18,000 --> 00:02:19,000 people's lives. 36 00:02:19,000 --> 00:02:20,000 We should not legalize something that can do so much harm to our population. 37 00:02:20,000 --> 00:02:21,000 Thank you for your time. 38 00:02:21,000 --> 00:02:22,000 Thank you. 39 00:02:22,000 --> 00:02:23,000 Thank you. 40 00:02:23,000 --> 00:02:24,000 Thank you. 41 00:02:24,000 --> 00:02:25,000 Thank you. 42 00:02:25,000 --> 00:02:26,000 Thank you. 43 00:02:26,000 --> 00:02:27,000 Thank you. 44 00:02:27,000 --> 00:02:28,000 Thank you. 45 00:02:28,000 --> 00:02:29,000 Thank you. 46 00:02:29,000 --> 00:02:30,000 Thank you. 47 00:02:30,000 --> 00:02:31,000 Thank you. 48 00:02:31,000 --> 00:02:32,000 Thank you. 49 00:02:32,000 --> 00:02:33,000 Thank you. 50 00:02:33,000 --> 00:02:34,000 Thank you. 51 00:02:34,000 --> 00:02:35,000 Thank you. 52 00:02:35,000 --> 00:02:36,000 Thank you. 53 00:02:36,000 --> 00:02:37,000 Thank you. 54 00:02:37,000 --> 00:02:38,000 Thank you. 55 00:02:38,000 --> 00:02:39,000 Thank you. 56 00:02:39,000 --> 00:02:40,000 Thank you.