1 00:00:00,000 --> 00:00:08,200 One of the most effective tools pilots and engineers use when learning about aircraft 2 00:00:08,200 --> 00:00:10,880 is the flight simulator. 3 00:00:10,880 --> 00:00:14,040 Simulators have been around almost as long as airplanes have. 4 00:00:14,040 --> 00:00:18,260 In fact, in early models, pilots would practice flying by sitting in wooden barrels suspended 5 00:00:18,260 --> 00:00:20,200 off the ground. 6 00:00:20,200 --> 00:00:24,360 Simulators have come a long way since then, but the basic idea of making flying safer 7 00:00:24,360 --> 00:00:25,360 hasn't changed. 8 00:00:25,560 --> 00:00:30,160 Today, they are incredibly complex machines that are used not just to help pilots learn 9 00:00:30,160 --> 00:00:34,920 to fly, but are used to run experiments or tests which can be too expensive or too dangerous 10 00:00:34,920 --> 00:00:35,920 to attempt in flight. 11 00:00:35,920 --> 00:00:41,320 I spoke with Marshall Smith at NASA Langley Research Center to find out how they work. 12 00:00:41,320 --> 00:00:46,440 So, Marshall, what are the differences between NASA flight simulators and other simulators? 13 00:00:46,440 --> 00:00:52,160 Well, the difference between NASA flight simulators and other simulators are mainly in the training 14 00:00:52,160 --> 00:00:55,040 environment versus engineering and research. 15 00:00:55,040 --> 00:00:59,280 Other types of simulators are used for training, and so they benefit one pilot or the pilots 16 00:00:59,280 --> 00:01:04,680 that are out there learning to fly airplanes, but our simulators are used for developing 17 00:01:04,680 --> 00:01:09,000 engineering concepts or things that make flying safer. 18 00:01:09,000 --> 00:01:12,640 So what are some real-world problems that simulators have solved? 19 00:01:12,640 --> 00:01:15,520 Some of the problems are related to safety. 20 00:01:15,520 --> 00:01:19,640 For example, wind shear detection and avoidance was a big problem. 21 00:01:19,640 --> 00:01:24,360 Wind shear occurs when you have a real strong downdraft, and it could occur from thunderstorms 22 00:01:24,360 --> 00:01:29,080 or it could occur near a mountainside or even in clear air, but basically what happens 23 00:01:29,080 --> 00:01:33,880 is it causes the plane to lose lift and crash, and 15 to 20 years ago, a lot of planes were 24 00:01:33,880 --> 00:01:39,680 crashing because of wind shear problems, but engineering simulators were used at NASA particularly 25 00:01:39,680 --> 00:01:45,480 to detect wind shears and also give them guidance as to how to get out of a wind shear condition 26 00:01:45,480 --> 00:01:48,480 and actually land the plane safely. 27 00:01:48,480 --> 00:01:50,320 Wind shear is rarely a problem anymore. 28 00:01:50,320 --> 00:01:52,640 So that was like 15 or 20 years ago. 29 00:01:52,640 --> 00:01:54,520 What are some current things that you're working on today? 30 00:01:54,520 --> 00:01:58,680 Okay, some of the problems we're working on today involve synthetic vision, where we're 31 00:01:58,680 --> 00:02:03,120 trying to give the pilot an out-the-window picture of what the world looks like if he 32 00:02:03,120 --> 00:02:04,120 can't see. 33 00:02:04,120 --> 00:02:09,040 If he's flying through clouds or it's really low visibility, he can look down at this display 34 00:02:09,040 --> 00:02:12,720 and see what he would see if there was clear air outside of him. 35 00:02:12,720 --> 00:02:16,800 Other things that we're working on are keeping planes properly spaced apart if they're doing 36 00:02:16,800 --> 00:02:19,080 parallel approaches or on the ground. 37 00:02:19,080 --> 00:02:24,160 If planes are taxiing around and air traffic control inadvertently tells somebody to go 38 00:02:24,160 --> 00:02:28,640 in front of a plane, he has another method where he can determine that something bad 39 00:02:28,640 --> 00:02:29,640 is happening. 40 00:02:29,640 --> 00:02:32,200 So how have simulators changed over the years? 41 00:02:32,200 --> 00:02:36,040 Over the past 15 to 20 years, simulators have changed dramatically, and that's largely due 42 00:02:36,040 --> 00:02:41,760 to the computer revolution and changes in graphic systems from the entertainment industry. 43 00:02:41,760 --> 00:02:45,520 These simulators have gotten much more accurate and detailed, the simulations themselves, 44 00:02:45,520 --> 00:02:50,080 to the point that we can do a simulation and then go out and fly the real aircraft 45 00:02:50,080 --> 00:02:53,040 and really find no differences in the two. 46 00:02:53,040 --> 00:02:55,440 So are pilots the only ones using flight simulators? 47 00:02:55,440 --> 00:02:56,920 Well, absolutely not. 48 00:02:56,920 --> 00:03:02,200 Actually, our simulators are used by researchers who are engineers and technicians who are 49 00:03:02,200 --> 00:03:06,440 developing all of these programs so that we can determine whether they'll be good for 50 00:03:06,440 --> 00:03:08,160 the aviation industry or not. 51 00:03:08,160 --> 00:03:11,840 And then pilots are brought in actually at the end of the program so that they can be 52 00:03:11,840 --> 00:03:16,320 used as test subjects to determine whether the information then is going to be good enough 53 00:03:16,320 --> 00:03:18,800 to take onto the airplane for further tests. 54 00:03:18,800 --> 00:03:21,760 Pilots also help us develop the tests as well. 55 00:03:21,760 --> 00:03:23,960 So Marshall, can you show me how the simulator works? 56 00:03:23,960 --> 00:03:24,960 Sure. 57 00:03:24,960 --> 00:03:28,480 We're actually at Dallas-Fort Worth right now, and we're going to take off from Dallas-Fort 58 00:03:28,480 --> 00:03:30,800 Worth, and you're going to do it for us. 59 00:03:30,800 --> 00:03:34,640 So you take your throttles, move them all the way forward, your flaps are already set, 60 00:03:34,640 --> 00:03:35,640 and you're ready to go. 61 00:03:35,640 --> 00:03:36,640 Start with this, right? 62 00:03:36,640 --> 00:03:37,640 There we go. 63 00:03:37,640 --> 00:03:39,000 All right. 64 00:03:39,120 --> 00:03:41,920 As your airspeed gets up to about 1 feet, okay, you can pull back. 65 00:03:41,920 --> 00:03:44,040 Go ahead and pull back. 66 00:03:44,040 --> 00:03:45,040 There you go. 67 00:03:45,040 --> 00:03:46,040 All right. 68 00:03:46,040 --> 00:03:49,200 Now you can push forward a little bit. 69 00:03:49,200 --> 00:03:53,840 And you just took off. 70 00:03:53,840 --> 00:03:55,600 This is amazing. 71 00:03:55,600 --> 00:03:58,160 If it's in the real aircraft, it's in this simulator. 72 00:03:58,160 --> 00:04:03,640 This particular simulator is a copy of our 757 aircraft that we have at NASA that we 73 00:04:03,640 --> 00:04:04,640 use for research. 74 00:04:04,640 --> 00:04:07,000 It's a copy of the forward nose section. 75 00:04:07,000 --> 00:04:10,520 So we actually have, if we have a particular research instrument in the aircraft, we'll 76 00:04:10,520 --> 00:04:12,060 put it in the simulator as well. 77 00:04:12,060 --> 00:04:13,920 You guys must have fun working up here. 78 00:04:13,920 --> 00:04:14,920 It's a blast. 79 00:04:14,920 --> 00:04:16,400 Look at me saying up here. 80 00:04:16,400 --> 00:04:18,960 We're nowhere. 81 00:04:18,960 --> 00:04:19,960 This is cool. 82 00:04:19,960 --> 00:04:20,960 Thanks a lot, Marshall. 83 00:04:20,960 --> 00:04:21,960 This has been so much fun. 84 00:04:21,960 --> 00:04:22,960 It's been my pleasure. 85 00:04:22,960 --> 00:04:23,960 You can come back anytime. 86 00:04:23,960 --> 00:04:24,960 Thank you. 87 00:04:24,960 --> 00:04:25,960 I will. 88 00:04:25,960 --> 00:04:26,960 I just have one question. 89 00:04:26,960 --> 00:04:27,960 Okay. 90 00:04:27,960 --> 00:04:28,960 Where do I put the quarters? 91 00:04:28,960 --> 00:04:29,960 Oh, that goes right over here. 92 00:04:29,960 --> 00:04:30,960 Yeah? 93 00:04:30,960 --> 00:04:30,960