1 00:00:00,500 --> 00:00:06,500 Hello, I'm Nehore and I'm in charge of the pressure battle. We have listened to your arguments and we have some objections. 2 00:00:06,500 --> 00:00:14,500 First you mentioned that online gambling, like its legalization, permits more personal freedom. 3 00:00:14,500 --> 00:00:25,699 But being something like a field, like online gambling, is prejudicial. 4 00:00:25,699 --> 00:00:35,700 So, you will have the freedom of the society. If it's something that's negative for them, it won't be good for them to do this. 5 00:00:35,700 --> 00:00:42,700 If they cannot be responsible for this activity, it would be better to have it, so we can reduce the consequences of this. 6 00:00:42,700 --> 00:00:50,700 Second, you said that this is the culture of home and government, but something being a culture doesn't mean that it's good or not. 7 00:00:50,700 --> 00:01:12,579 So, although it might be part of the society since antiquity, but we have to regulate, not regulate, because we have already proved that the regulations doesn't mean people, that addiction is still here with the actual regulations. 8 00:01:12,579 --> 00:01:15,579 So we have proved that we must ban it. 9 00:01:15,579 --> 00:01:21,579 And finally, you said that they will do it although it's prohibited. 10 00:01:21,579 --> 00:01:28,579 We are aware that some people will still do it although it's prohibited. 11 00:01:28,579 --> 00:01:34,579 But banning doesn't mean for people to stop doing it. 12 00:01:34,579 --> 00:01:39,579 It means to reduce the consequences of this negative activity. 13 00:01:39,579 --> 00:01:44,579 Now, I will remind you of our main arguments and why we stand for the motion. 14 00:01:44,579 --> 00:01:49,579 First, the increase of addiction to online gambling. Online gambling is one of the most addictive games. 15 00:01:49,579 --> 00:01:56,579 Due to its immediacy and accessibility, there has been a decrease in the average age of players. 16 00:01:56,579 --> 00:02:00,579 Nowadays, there is an epidemic of addiction to online gambling among teenagers. 17 00:02:00,579 --> 00:02:03,579 Betting through the internet has overcome physical gambling. 18 00:02:03,579 --> 00:02:05,579 The amounts of money that are bet are also higher. 19 00:02:05,579 --> 00:02:08,580 It is shown in this graphic. 20 00:02:09,580 --> 00:02:16,580 The internet has made gambling easier to do and encouraged lots of new people to place bets so dramatically into flying cards. 21 00:02:16,580 --> 00:02:21,580 This demonstrates that since legalization, much more people are involved in gambling. 22 00:02:21,580 --> 00:02:23,580 Due to these, consequences are soon. 23 00:02:23,580 --> 00:02:28,580 In other words, by making all of gambling legal, we are worsening its effects on the population. 24 00:02:28,580 --> 00:02:34,900 so we will call as something that creates such addiction to the negative effects of online gambling 25 00:02:34,900 --> 00:02:39,860 the most affected age group by online gambling are young people they do not have the mental maturity 26 00:02:39,860 --> 00:02:44,819 to know how much money they can use or when to stop yet in general terms online gambling has 27 00:02:44,819 --> 00:02:50,979 caused negative consequences in three aspects on an economic level debts are around 5 000 euros 28 00:02:50,979 --> 00:02:56,819 on average this increases personal loans micro credits to the internet etc the social consequences 29 00:02:56,819 --> 00:03:02,259 consists of social isolation, decreasing academic or labor efficiency, and many more. 30 00:03:02,259 --> 00:03:06,419 And finally, personal consequences. There's been an increase of depression, anxiety, 31 00:03:06,419 --> 00:03:11,860 irritability, or even suicide. A bad state of physical and mental health caused by gambling, 32 00:03:11,860 --> 00:03:16,259 mainly due to the loss of our family and friends. Bearing in mind these points, 33 00:03:16,259 --> 00:03:18,740 do you still think we should not buy online gambling? 34 00:03:19,780 --> 00:03:24,740 3. Online gambling creates a poor society. There is a low probability to win a prize. 35 00:03:24,740 --> 00:03:30,819 the average of money used for banks is around €1,000 to €2,000 directly, which are often lost. 36 00:03:30,819 --> 00:03:35,780 In addition, many shops have created algorithms and different strategies to catch more players, 37 00:03:35,780 --> 00:03:41,219 making them lose money, which goes to the shop. With all these, all income is only hurting people, 38 00:03:41,219 --> 00:03:45,860 as they are losing money and developing debts. On the other hand, this could be good for the 39 00:03:45,860 --> 00:03:50,819 government, but do you think it is a fair waste towards money? Clearly not. The rate of mental 40 00:03:50,819 --> 00:03:56,419 health diseases and the economy of others too it is a more important state or charges to raise 41 00:03:56,419 --> 00:04:01,300 money by exploiting people's wheat in addition online gambling may bring jobs to more people 42 00:04:01,300 --> 00:04:05,860 but do you think it is the best way to help unemployment how can a game that makes its 43 00:04:05,860 --> 00:04:13,500 participants suffer from mental illnesses just benefits itself thank you for your time