Activa JavaScript para disfrutar de los vídeos de la Mediateca.
Computer Simulation - Contenido educativo
Ajuste de pantallaEl ajuste de pantalla se aprecia al ver el vídeo en pantalla completa. Elige la presentación que más te guste:
NASA Connect Segment explaining how NASA uses computer simulation to design spacecraft, including the next reusable launch vehicle.
What is a computer simulation?
00:00:00
How are computer simulations used to design spacecraft?
00:00:05
How are math and science used to plan for the next generation ROV?
00:00:09
The team and I are at the Collaborative Engineering Center, or CEC, here at NASA Marshall.
00:00:13
The CEC is a facility that enables scientists and engineers from across the country
00:00:19
to study spacecraft architecture in a virtual environment, kind of like a chat room,
00:00:25
before they build the vehicles.
00:00:30
They do this by using computer simulations.
00:00:32
Cathy, if I remember correctly, a computer simulation is a powerful tool that allows engineers,
00:00:35
such as yourself, to input data into a program.
00:00:40
Exactly. We get to play, or I mean study, what ifs with different types of engines, structures,
00:00:43
thermal protection, and whatever we want to test just by changing the data.
00:00:49
That's great. Now, what do you have the kids working on today?
00:00:53
Earlier, we talked about how different fuel choices, which propel the spacecraft,
00:00:56
affect the launch weight of the vehicle.
00:01:01
By using computer simulations, we can get a real-time idea of how these choices affect the whole architecture.
00:01:03
The computer simulation shows how one change can ripple through the entire system, like waves on a pond.
00:01:09
I get it. Computer simulations allow designers to see how one choice can affect the big picture.
00:01:15
Yes, and another reason why simulations are so useful is because we have over 20 years of experience with the space shuttle.
00:01:21
I see. So by looking at similar numbers and costs from the shuttle program,
00:01:28
you have a starting off point to begin testing new ideas.
00:01:33
Well, yes. Sometimes, of course, we have to use, engineers have to use their estimating skills
00:01:36
to come up with a starting point for their calculations.
00:01:42
Oh, well, can you give me an example?
00:01:44
Sure. Suppose you are looking at TPS, thermal protection systems.
00:01:46
Let's say that a low-maintenance TPS system weighs 3,000 kilograms,
00:01:50
and the total weight of the vehicle is 75,000 kilograms.
00:01:54
How would you estimate the thermal protection system weight to the vehicle weight ratio?
00:01:58
Okay, let's see. 3,000 kilograms TPS weight to 75,000 kilograms of vehicle weight.
00:02:02
By simplify and reduce, it's about 1 to 25.
00:02:11
Exactly. We might find that one system is heavier, but the reduced maintenance costs might still make it a good idea.
00:02:14
Of course, eventually, you have to build and test systems and hardware,
00:02:20
but think of the time and money you save testing with the simulations first.
00:02:23
And it allows more creativity.
00:02:27
Absolutely. See how they're trying different thermal protection systems?
00:02:29
Look what it does to the vehicle weight and structure, too.
00:02:33
What did we do before we had all this technology?
00:02:36
Well, for one thing, we did calculations by hand.
00:02:39
We also built and tested a whole lot more hardware.
00:02:43
Of course, that was okay then, but now engineers have so many more tools to help them.
00:02:46
But they still must use math, science, and technology.
00:02:51
First, there has to be computer scientists and mathematicians to design the software and hardware that is needed for computer simulations.
00:02:54
Remember, the computer only calculates the data,
00:03:02
but the engineers need sharp math and science skills to analyze the results and decide on the final design.
00:03:04
The Space Launch Initiative will get a spacecraft to orbit more safely and less expensively.
00:03:10
That's going to take a team effort.
00:03:15
And it's not too early for your next generation explorers to start getting ready.
00:03:18
Doing well in school is the most important step.
00:03:21
I couldn't agree with you more.
00:03:24
Thank you so much, Kathy, for sharing all the information you did with us.
00:03:25
We really appreciate it.
00:03:29
The kids had a great time, and I'm sure I'm going to have a really hard time pulling them away from here.
00:03:30
Well, thanks for coming.
00:03:34
You're welcome.
00:03:35
Hey, while we're here, let's do our last cue card reveal.
00:03:36
What is a computer simulation?
00:03:40
How are computer simulations used to design spacecraft?
00:03:42
How are math and science used to plan for the next generation RLV?
00:03:45
- Valoración:
- Eres el primero. Inicia sesión para valorar el vídeo.
- 1
- 2
- 3
- 4
- 5
- Idioma/s:
- Materias:
- Matemáticas
- Niveles educativos:
- ▼ Mostrar / ocultar niveles
- Nivel Intermedio
- Autor/es:
- NASA LaRC Office of Education
- Subido por:
- EducaMadrid
- Licencia:
- Reconocimiento - No comercial - Sin obra derivada
- Visualizaciones:
- 207
- Fecha:
- 28 de mayo de 2007 - 16:52
- Visibilidad:
- Público
- Enlace Relacionado:
- NASAs center for distance learning
- Duración:
- 03′ 50″
- Relación de aspecto:
- 4:3 Hasta 2009 fue el estándar utilizado en la televisión PAL; muchas pantallas de ordenador y televisores usan este estándar, erróneamente llamado cuadrado, cuando en la realidad es rectangular o wide.
- Resolución:
- 480x360 píxeles
- Tamaño:
- 23.18 MBytes