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Freecad simple fixed bridge - Contenido educativo
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Hello, in this video tutorial I'm going to use the building blocks and this FreeCAD file to design a simple bridge
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This simple bridge will consist of two towers and a platform linking them
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I'm going to use this cube block here, namely the BB2 as the building block for the towers
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and some other platform blocks for the platform
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So I start by selecting the block and then I'm going to duplicate it
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Once I got it selected I go to the main menu, here at Pieza, and use Crear Copia Simple
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Now I got a new block, I'm going to rename it, so I right click on it and use Renumbrar
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and I'm calling it First Floor
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This renaming is kind of optional, I'm doing that so I can find it more easily at a later time
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Now I'm going to move it and I'm going to move it also at this direction, which is the negative Y direction
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so I put it apart from the other blocks
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So I'm going to Placement, click on the button with the three dots and this window will open
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Now, if you're doing this in a somehow narrower screen, you might find that this window is like that
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This somehow happens when you're using the school's laptop
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Now then you cannot see properly the numbers inside these boxes
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So the first thing you should be doing is click and drag wider this window so you can actually see and read the whole numbers
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Now, as I said, I'm going to move this alongside the negative Y axis
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so I can click here and you can see it moving, but then this goes very slowly
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and I would be doing this faster if I just type the numbers into the box
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What numbers? You have to bear in mind that the separation between connectors is 50mm along any direction
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and that is precisely the same separation between blocks at every direction too
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So you should be using multiples of 50, so you move it in increments of 50mm
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as that will make much easier to place the blocks
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So we'll start with something like minus 200 and see where it goes
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and, ok, I reckon this is not far enough, I want this to be more separated
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and so I'm going to use like 250, something like that
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Now, once I've translated this block, I have to click on accept type
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because if I don't do so, then the changes will not remain and I will lose the motion
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and the block will stay at its original place
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If I were to do several motions in a row, I can just change other numbers here
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and sometimes you will like to click Aplicar Cambios Incrementales a la Posición
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and that will restart the coordinates and place them at 0, for a later time maybe
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Now I click on Aceptar and I got this block
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Now I can just duplicate this one by selecting it, going to Pieza, Crear Copia Simple
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and now I have this that I can rename to Second Floor
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and it's placed on top of the first floor
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Now if I want to move it upwards, I just click on Placement and change the vertical coordinate
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If I do it by 50, then I have it like that
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So let's have a closer look at this
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I click on Aceptar to keep the changes
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and then, what do I have here?
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What I do have here is 1, 2, 3 connectors in a row vertically
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Well, indeed, at this central point I have two connectors, one on top of each other
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When you are actually building this using the 3D printed connectors and the wooden blocks
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you will be using just three of them
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Now we place it one on top of the other so it becomes easier for us to build the tower
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and this is just to have a visually simple guide for you to build them in real life
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Now I can duplicate the second floor, same way as before, Crear Copia Simple
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and then I will have a third floor here
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Now that again sits on top of the second floor
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and I would like to move it upwards another 50
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so if it is at 50, I will type here 100
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so I move it up just 50 mm
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and now I got a three floor tower like this
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Well, I am going to make a second tower which is going to be a copy of this one
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I can use the same procedure to build it floor by floor
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but it becomes easier if I link the three floors together and just duplicate the result
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We can join two objects by using this tool here that will make a fusion of them
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First of all we have to select them
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If we are going to group objects we have to do it two by two, we cannot group three at a time
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So let's start with the first and second floor
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How do you select two objects?
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You select the first one, then hold down the shift key and click on the second one
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Now you got the first and second floor selected
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Now, as I already told you, you could be using this boolean operations here
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This is the addition, that is the abstraction, that is useful to make holes, this is the intersection
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In this case, this fashion or addition one would put them together into just one object
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But we are not going to use this, why?
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Because then the program will recalculate all the vertex and faces of the object to merge them into a new one
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And that's a lot of processor intensive task
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And then it will take a long time and that's not so useful
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So there's a simplest and fastest way to do that, which is go into pieza and compound
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So we create un cuerpo compuesto
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That way the two objects will be linked but without the need of recalculating and doing all the math
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And that's faster, like this
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Now we got this compound and we got the two floors together
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Now I'm going to add the third floor
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So I select the compound, two floors and hold down the shift key and click on third floor
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And go back to pieza and compound, crear cuerpo compuesto
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Now I got this and this compound object includes the three floors
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I'm going to rename it as tower1
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And now that I got the three floors together I can duplicate it the same as I did before with pieza crear copia simple
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Now I'm going to leave this name here because it has automatically come after tower1
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So I got tower2, which is on top of tower1
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And I'm going to move it
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Where?
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Well, I would like to move it along the x, the horizontal axis
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And the positive direction
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Please don't notice that for a compound object the coordinates are reset at zero
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So if we use multiple of 50, let's say 300 and have a look
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Well, that's... I guess that's good enough
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Ok, maybe a little... no, that's good
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So, accept that
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Ok, now I have this two towers placed apart 300 mm
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And now for the platform
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For the platform I would like to use this flat blocks here
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But then the link with the tower should include some of the 3D connectors
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So I'm going to start using this block
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Now, that will make a fixed platform bridge
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At the later video tutorial I will show you how to include some axes that will allow the platform to rotate
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And so we get a movable platform bridge
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Ok, so let's find out which platform is this
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So I click on platform here
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Platform 1, that's the flat 1
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Platform 2, that's not it
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Platform 3, that's it
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So I just duplicate it
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Create simple copy
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That's the one
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But I'm not going to rename it right now because I think I can find it easily, it's at the bottom of the list
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I'm going to move it
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Yeah
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So in which direction?
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So I have to move it along the negative Y-axis
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And then along the vertical axis
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And then I will have to move it again along the negative X-horizontal axis
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So first, along the negative Y-axis
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Let's try, I just don't remember how far apart is this from there
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But I can check it quite easily
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Let's say minus 100, sorry, not the X-axis, first the Y-axis
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Minus 100, not far enough
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Let's check minus 150, that's it
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And now vertically I don't know precisely how far it has to go because it's 50, 100 and 150
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So 150 and it's up there
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And now I have to move it so these connectors go into the place of those ones
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And that would be just 50 to the left along the negative X-axis
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So let's say minus 50
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And I got it there, and that's it
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So now, that's how it looks
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And I'm going to continue using the platform 1
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Duplicating it and placing it there
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I duplicate it
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And now I'm moving it
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How far? Well, first of all, this is minus 100
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Let's try with minus 200
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And then minus 300
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And then, well, looks like minus 350
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There it is
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And now I'm moving it to the left
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So if it is 100, let's try with minus 100
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Ok, precisely
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And now upwards
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Just 150
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The tag, and now I got it there
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Quite in the same way as with the towers
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Even though we have used two platform building blocks here
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And these connectors are duplicated
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When you are building it with real life 3D printed connectors
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You will be using just one here and another there
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Ok, now we got it here
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Four connector building blocks
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We can duplicate it
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And just move it to the right along the X-axis
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So if it is minus 100, it would be minus 50
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Like that
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Accept that
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And then again we duplicate it
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And move it another 50
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So if it is minus 50, it's going to be just here
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Good
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So now we got the platform nearly finished
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We just have to use another block
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Like this
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At this point
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So we can duplicate the first one
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We use this one
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And move it to the right
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And then see what happens
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So let's say if it is at minus 150, let's try 50
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Then 150
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And that's it
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Ok, look
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Now it's properly placed, but it is backwards
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See, these 3D connectors should be here
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And the flat connectors should be there
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So we have to flip it to the other side
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How can we do so?
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That's a rotation
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That's a rotation along the vertical axis
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Now, well, rotations are a little bit tricky
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Because the pieces will rotate either around a global central axis
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That goes through the center of coordinates
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And please take into account that we are at these coordinates
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150, minus 150, 150
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And then the vertical axis will go through the 0, 0, 0
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So let's see what happens if we try a rotation
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We are aiming for a 180 rotation
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And see what happens
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Now, where is the piece?
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Now we can click the first icon so everything fits into the window
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See where it is
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Why is it there?
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Because it has rotated from an axis that was more or less like there
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So it rotated around this axis going along this circle
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So this is not useful
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That's not good
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We can still leave it there and translate it and place it there
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But there should be an easier way
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So we are going back to the 0 angle
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So we got it here
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And let's try a different approach
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In addition to the axis of rotation with angle
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We got the Euler's angles
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Let's see what are those
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Those are not alongside the coordinate axes
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They are called the deviation, tonal and flat
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Let's see what do they do
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If I increase the angle in this video
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This is what's going to happen
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It's going to rotate quite like before
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But not around the same center
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Let's use a 180 and see where it is
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More or less quite the same
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So, that's not useful either
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We should be trying something else
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What can we do?
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We can use the center of masses
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What's the meaning of that?
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That means the origin of coordinates will be placed at the center of masses of this block
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Which is somehow inside the block
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So, let's try again with the axis on the 180 degrees
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Not good either, right?
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So, now let's try with the angle of this video
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Not good
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So what's missing here?
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Well, there's another checkbox
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We can try this one too
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Aplicar cambios incrementales
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Now, see
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We got immediately the zero coordinates
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They are reset to zero
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Now, I'm going to move it back to where it was before
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Not there
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Like, let's say, 0.015
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No, it's just 0.015
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There it is
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And now we'll try to rotate it again
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Now it's rotating the closure
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Well, it's still not fitting, but we just have to do a short translation here
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Let's see what happens if we use the vertical axis instead
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The same
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So, we can use the vertical axis
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Now, the center of mass is here
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And, as we are using incremental changes, those are relative to the previous position and not to the global position
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Now, summing up
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You have to click Usar centro de masas and you have to click Aplicar cambios incrementales a la posición
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And now you rotate 180 alongside the vertical axis and get this one
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Now, you want this to be there
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Why is it not fitting?
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Because the center of mass is not placed exactly at the center
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So, we have to move this along the horizontal direction
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How much?
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Look, this is 200
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200
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Now, I'm going to move it one by one
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2, 3, 4, 5, 6, 7, 8, 9
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And I will zoom and make sure these circles are properly separated
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Like there and there and there
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So, look, it's 16 mm
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That's what you have to move
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Let's check moving it a little longer
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See? It's gone past
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So, we go back to 16 and they fit
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Now, accept that
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Well, and that's how you get a very simple bridge with two towers and a fixed platform on top of it
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Ok, thank you
00:25:04
- Valoración:
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- Idioma/s:
- Autor/es:
- Juan Carlos Alonso de Mena
- Subido por:
- Juan Carlos A.
- Licencia:
- Reconocimiento - No comercial - Compartir igual
- Visualizaciones:
- 50
- Fecha:
- 28 de octubre de 2023 - 10:55
- Visibilidad:
- Público
- Centro:
- IES ALPEDRETE
- Duración:
- 25′ 06″
- Relación de aspecto:
- 16:10 El estándar usado por los portátiles de 15,4" y algunos otros, es ancho como el 16:9.
- Resolución:
- 1920x1200 píxeles
- Tamaño:
- 113.29 MBytes