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Sound Over Distance
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NASA Why? Files segment exploring how sound travels and the speed of sound through classroom activities.
Good morning, Mrs. Rickles.
00:00:00
Well, good morning.
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I've got your e-mail this morning,
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and I have just the experiment for you.
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I have it all written down here.
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Here you go.
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Thanks, Mrs. Rickles, for helping us.
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You're welcome.
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It looks like we need to go outside and create echoes.
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And measure how long it takes us to hear those echoes.
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Let's get started.
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Okay.
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Okay, everybody line up in threes.
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One person will do the clapping,
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the other person will time the number of claps,
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and the other will take the data.
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You need a set of pipes, a meter stick,
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a stopwatch, a pencil and a paper, and goggles.
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We will use the side of the building to bounce sounds off
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to create an echo.
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Measure 57 meters from that wall.
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I can do that, but I need help.
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Help!
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Okay, you need to stand right here.
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This is where we'll start the experiment.
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We need to start clapping these two items together like this
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and listen for the echo.
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You really need to get a rhythm going
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so that you can hear the echo in between claps like this.
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Let's try it.
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That's good.
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Okay, I'm hearing the echo.
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Let's time the number of claps in 20 seconds
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and report our data so we can analyze it
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when we get back inside.
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I have 30 claps.
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That's great.
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Let's do the experiment again
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so we can take an average of the number of claps.
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Remember, when you are experimenting,
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you must have repeated trials.
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In the stink problem, we learned that we need to perform
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the experiment at least three times.
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Okay, we need another group to line up.
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Let's count down.
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Three, two, one, go!
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Do you know why it's important to take an average?
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Taking an average helps us to eliminate the possibility
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that someone counted wrong,
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read the stopwatch wrong,
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or didn't understand the instructions.
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Do you know how to calculate an average?
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It's easy.
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For example, you can take the numbers 20, 22, and 19.
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You add them up and divide them by 3,
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and that's your average.
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Now to calculate the speed of sound,
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Now to calculate the speed of sound,
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we need to take the number of seconds
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and we need to divide it by the number of claps.
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This is going to tell us the amount of time between claps.
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What do we get?
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That's 0.66.
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Let's see, I calculate that to be
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two-thirds of a second between claps.
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Okay, we have two-thirds of a second between claps,
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and the echo comes halfway between claps.
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Then it only takes one-third of a second
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for the sound to travel to the wall and back to us.
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I guess that sounds correct.
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And to figure out how far it travels
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from us to the wall and back,
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wouldn't we just take 57 meters and double it?
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What, 114 meters?
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Correct.
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Now to figure out the speed,
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divide distance traveled by the time.
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Okay, that would be 114 meters
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divided by one-third of a second.
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That comes to 342 meters per second.
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That's beyond fast.
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A meter is just a little longer than a yard.
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This means that sound travels
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more than three football fields in a second.
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Wow, that's really fast.
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Now we actually saw how fast sound travels.
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Let's go tell Dr. D.
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Hey, Dr. D.
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Oh, hi, kids.
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Dr. D, I did this really cool experiment at school
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and it showed that sound traveled so fast.
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What do you think affects how fast sound travels?
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Oh, you mean, what are the variables?
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Ah, very good.
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Could it have anything to do with the temperature?
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That's a great question.
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The speed of sound increases with temperature.
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That's one variable.
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Another variable is the moisture.
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I guess this means that on hot, humid days,
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when it's really sticky outside,
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the sound travels really fast.
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No, not that much faster.
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The material that sound travels through,
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which we call the medium, makes a big difference.
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Generally, sound travels faster through liquids
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than they do through air.
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They travel faster through solids than through liquids.
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Why does that happen?
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It's called elasticity.
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I'll show you how it works.
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I'm doing an experiment.
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Matthew, why don't you finish lining up the dominoes
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on the table, if you would, please.
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Sure.
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Bianca, grab a hold of this spring
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and hold on really tight.
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I'm going to send a wave pulse down the spring.
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Pay careful attention to how fast it's going.
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All right.
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Now, solids and liquids are more elastic than gases.
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See how much of a difference this makes?
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I'm going to increase the elasticity of this spring
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by increasing its tension.
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Elasticity tells me how fast things are brought back
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into place when they're disturbed.
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Are you ready?
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Watch carefully.
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Wow, it's really moving.
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Notice how the wave or energy travels through the spring,
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but the spring doesn't go anywhere.
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It just vibrates in place.
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It's like the dominoes that Matthew just set up.
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When he knocks over the first one,
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the energy will travel through,
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but the individual dominoes just move a little bit.
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Try it, Matthew.
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Okay.
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Cool.
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Now we know that sound gets softer
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as it travels away from a source.
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When sound travels from medium,
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the molecules vibrate in place,
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but don't really go anywhere.
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What else do we know about sound?
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Well, we know the medium affects how fast sound travels.
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We also know it influences how far sound goes.
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But I thought we already talked about
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how sound died off in the distance
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when we were in that room with all the sponges.
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Well, that's right.
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We discussed how sound gets softer with distance
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because the waves spread out.
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Is that like when you throw a rock into a pond of water
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and the circles get bigger as they move away from the splash?
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Exactly.
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But in addition to that,
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the medium affects how far sound travels
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by absorbing the sound energy.
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I have a friend over at NASA who specializes in acoustics.
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Her name is Dr. Christine Darden.
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She'd go talk with her.
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She can help you to understand
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how the medium affects how far sound travels.
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Maybe we can dial her up when we get back to the treehouse.
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Thanks for all your help, Dr. D.
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See ya.
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Bye.
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Bye, guys.
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- Idioma/s:
- Niveles educativos:
- ▼ Mostrar / ocultar niveles
- Nivel Intermedio
- Autor/es:
- Office of Education
- Subido por:
- EducaMadrid
- Licencia:
- Reconocimiento - No comercial - Sin obra derivada
- Visualizaciones:
- 609
- Fecha:
- 28 de mayo de 2007 - 15:32
- Visibilidad:
- Público
- Enlace Relacionado:
- NASAs center for distance learning
- Duración:
- 06′ 22″
- Relación de aspecto:
- 4:3 Hasta 2009 fue el estándar utilizado en la televisión PAL; muchas pantallas de ordenador y televisores usan este estándar, erróneamente llamado cuadrado, cuando en la realidad es rectangular o wide.
- Resolución:
- 480x360 píxeles
- Tamaño:
- 38.31 MBytes