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The Imperfect Storm Activity - Contenido educativo

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Subido el 28 de mayo de 2007 por EducaMadrid

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NASA Connect Segment involving students in an activity that uses a game called the Imperfect Storm. Students must track a hurricane, predict the probability of landfall, and issue watches and warnings.

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My thanks to all the hurricane hunters, you know earlier you used computer simulation to help you predict and analyze hurricane tracks 00:00:00
Now, how would you like to calculate where a hurricane will make a landfall and then issue watches and warnings for people on the coast? 00:00:07
NASA Connect traveled north to Boston, Massachusetts for today's classroom activity 00:00:15
Hi, it's Victor from the Edith Eppin Elementary School in Boston, Massachusetts 00:00:20
NASA Connect asked us to show you the classroom activity for today's show. It's a game called the Imperfect Storm 00:00:26
Teachers, make sure you download the lesson guide for this activity from the NASA Connect website 00:00:32
In it, you'll find materials, directions, and student worksheets 00:00:38
To begin, your teacher will divide you into teams of meteorologists 00:00:42
It is your job to track the storm brewing off the coast of Africa 00:00:46
Predict the probability of landfall and issue hurricane watches and warnings 00:00:50
A hurricane watch means that hurricane conditions are possible within the next 36 hours 00:00:55
A hurricane warning means that hurricane conditions are expected within the next 24 hours 00:01:01
The team with the most accurate predictions will be the winners of the game 00:01:07
First, construct your game board following the directions on your student direction sheet 00:01:12
The Saffir-Simpson scale tells you the classification of a storm by its wind speed 00:01:17
In this game, disks represent tropical storms and hurricanes, categories 1 through 5 00:01:22
Right off the coast of Africa, there is a tropical wave that is forming a low-pressure system 00:01:28
Winds are 30 miles per hour, the coordinates are 16 degrees north and 35 degrees west as of 06 Zulu time 00:01:33
Record this information on your data sheet and use the Saffir-Simpson scale to classify the storm 00:01:42
Plot the coordinate or position of the storm on your game board with the appropriate color from the key 00:01:48
Your teacher will give you the next two data points 00:01:53
As before, record, classify, and plot the storm's position 00:01:56
Now, let's determine the speed the storm traveled 00:02:00
If you know distance and time, you can calculate speed 00:02:03
Use a compass and the Mallet scale on your game board to determine the distance the storm traveled 00:02:08
Then use Formula 1 to calculate the speed the storm traveled 00:02:13
Before issuing watches and warnings, you must calculate the distance the storm will travel 00:02:17
Use Formula 2 on your game board to calculate the distance the storm will travel in 36 hours 00:02:23
Then place the appropriate storm disc over the third point on your game board and secure it like this 00:02:29
Use a compass, your calculations, and the Mallet scale to draw an arc from the outer edge of the disc 00:02:35
The area between the disc and the arc will receive tropical storm force winds in 36 hours 00:02:41
An atlas will help you identify land areas at risk 00:02:47
Record your estimated watch 00:02:50
Now use Formula 3 to calculate the distance in 24 hours and issue a warning 00:02:52
Teams, we have a conflict 00:02:57
A cruise ship is steaming ahead at 15 miles per hour from the Bahamas towards Miami 00:02:59
It's your job as meteorologists to find the location of the ship, decide what action, if any, should be taken, and record your decision 00:03:04
Your teacher will review your data sheet and award points for accurate calculations and predictions 00:03:13
The game continues as you receive more coordinates, weather data, and conflicts from your teacher 00:03:19
When the winds increase to hurricane force, you will need to use two discs instead of one 00:03:25
This is because the tropical storm force winds extend farther out than the hurricane force winds 00:03:29
From this point on, you will only issue hurricane watches and warnings 00:03:34
So make sure you place your compass point on the outer edge of the hurricane disc, not the tropical storm disc 00:03:38
When the hurricane changes categories, you will need to change discs 00:03:44
As the hurricane approaches land, use your expertise to predict where it will make landfall 00:03:48
Points are awarded to the team with the most accurate predictions and solutions to the conflicts 00:03:54
So plot, measure, calculate, and use your atlas carefully 00:03:59
The team with the most points at the end wins the game! 00:04:03
Special thanks to AIWA Chapter at Boston University for their help with this activity 00:04:07
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Idioma/s:
en
Materias:
Matemáticas
Niveles educativos:
▼ Mostrar / ocultar niveles
      • Nivel Intermedio
Autor/es:
NASA LaRC Office of Education
Subido por:
EducaMadrid
Licencia:
Reconocimiento - No comercial - Sin obra derivada
Visualizaciones:
492
Fecha:
28 de mayo de 2007 - 16:51
Visibilidad:
Público
Enlace Relacionado:
NASAs center for distance learning
Duración:
04′ 14″
Relación de aspecto:
4:3 Hasta 2009 fue el estándar utilizado en la televisión PAL; muchas pantallas de ordenador y televisores usan este estándar, erróneamente llamado cuadrado, cuando en la realidad es rectangular o wide.
Resolución:
480x360 píxeles
Tamaño:
25.53 MBytes

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