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Apple collecter

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Subido el 20 de marzo de 2019 por Isabel L.

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well so we will continue with our scratch you can do it offline if you want but i prefer 00:00:00
the online version of scratch because it is always update 00:00:17
In the offline versions you usually have to update it because you can't have the not-not-an-update 00:00:24
version. 00:00:37
So, well, we are going to go to our Scratch account, and now we continue with the project 00:00:38
we have become half a star last day well well one thing is that it's very useful that you give a name 00:01:26
named this product you can apple catcher or what you want 00:01:45
So, just today, we can't leave the apple uncontrollable, so today we need a counter, and the counter 00:01:51
we grow perfectly. So to do the counter we need a new variable, for example, apples in capital letters. 00:02:26
This variable is for only sprites as you can see. So 00:02:50
So, we can set apple as the beginning, all in the apple, and also the union, that we showed earlier, or apple is all. 00:02:55
What happened? Well, we need to do the rule. I think it's better than the apple, for example. 00:03:15
As you can see, you have an if. And in this if, I add another condition. 00:03:26
So this condition is, this is touching F, so we add another if, that in this time is 00:03:39
touching the ball, so if apple touch the ball, then change apple by one, which means that 00:04:03
You can see each time the bull catch an apple, you add one to your counter, return touch. 00:04:21
Well, so we have finished our project. 00:04:50
You also can add some, for example, some details, important details. For example, if you want that the bow and the elbow means that it's scratching, you can in this case, for example, in this case, I think it could be a good thing that go 00:04:55
repeat this block here and another important thing could be change the the appearance of the ball 00:05:47
it's not easy because we need we need a custom for the bone with the apple inside 00:06:03
And it's not easy to get the two objects combined, and also relating the appearance, looks, appearance, 00:06:12
the light. 00:06:48
Yes, so it could be another thing that will change the appearance of the apple or the 00:06:49
of the bowl. And it is not very easy to do this, because you need to change the appearance 00:06:58
of the apple of the bowl and combinate both. So, in order to get this effect in the bowl, 00:07:07
We do a new coaster in which we add salt. 00:07:18
As you can see, I copy the apple and paste in the bowl. 00:08:15
It is more or less the appearance, but I think it's better if you can change more things. 00:08:24
So I repeat the obedience. 00:08:53
Copy. 00:09:02
Better the apple first. 00:09:05
Copy. 00:09:09
Oh, no. 00:09:11
Well, we have, oh! 00:10:01
Well, we have the apple. 00:10:04
A smaller apple. 00:10:10
Yes, and here is the bone. 00:10:15
Copy and paste, yes, so we have another costume for the role that is more or less as you have 00:10:31
touch the apple in the bowl, so we have changed the appearance of the bowl, what you want 00:11:01
is when uh the the ball touch level it change its appearance so the video is not very easy 00:12:40
because it's a you have the change of appearance in the in the world so what you can do well 00:12:56
Here, for example, you have that you can send a message to the girl, and when the girl receives 00:13:06
the message, then it changes its appearance, for example. 00:13:37
It could be one way to solve the problem. 00:13:42
So they would cast a message here, I'm in the room, when I receive a message, then she 00:13:50
is course to go be. 00:14:13
I think it's apple because I haven't changed the name, yes, I haven't changed it, so change 00:14:15
the appearance, change the constant to the apple. 00:14:28
So here you are. 00:14:35
The main problem is that the bone don't return to the right position, it continues in this 00:14:36
one so we need some code we need another code that's right for the very thing 00:14:48
which can be something for example like wait 00:15:06
some time not just only one second five seconds or ten seconds and then 00:15:15
So we have our counter, and we also have the change of opinions, the change of opinions. 00:15:22
a question of time it's one second and return second return second return yes it's a question 00:16:52
of time you need to maybe expect just only half a second yeah so as you can see 00:17:15
our project is finished now we have finished our project and with details and so on so the next step 00:17:29
if you want and you can do now one is it is safe and now we need to download so now we save to our 00:17:45
computer in order to send me using Scholarly or using your email account 00:18:20
so now we save to our computer here it is so this is the file this is the file 00:18:30
that you have I'm sorry this is the file that you have the note that it is in 00:18:48
our note obviously it's the game 00:18:59
scratch account yes it is complete so you need to describe here and give 00:19:31
instruction and for me what we have done is save to our computer and for collector so it must be 00:20:19
in the download yes it is 00:20:43
Here it is, it is the file, and it is the word I want to send me. 00:20:51
You also can, if you want, share using, as you see, Scratch. 00:21:00
Yeah, you have here, so here you should describe the structure, just using RUP, collect the 00:21:12
A counter tells you, or says you, or counts the amount of apples that you have caught. 00:22:23
Well, you can share your project and this is the address of your project. 00:22:55
So if you want to share this project with other people, you can use this address. 00:23:21
And it is all for today. I see you in the next video. Bye-bye. 00:23:29
Idioma/s:
en
Autor/es:
Isabel Lafuente
Subido por:
Isabel L.
Licencia:
Reconocimiento - No comercial
Visualizaciones:
91
Fecha:
20 de marzo de 2019 - 17:26
Visibilidad:
Público
Centro:
IES JAIME FERRAN
Duración:
23′ 45″
Relación de aspecto:
16:10 El estándar usado por los portátiles de 15,4" y algunos otros, es ancho como el 16:9.
Resolución:
1440x900 píxeles
Tamaño:
81.05 MBytes

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