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Design your own app - Contenido educativo

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Subido el 20 de marzo de 2024 por Daniel S.

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My name is Daniel Sanz and this is the learning situation that I have designed. 00:00:01
This learning situation has been designed for a group of 30 students of the 3rd year of compulsory secondary education. 00:00:04
It follows the principles of Universal Design for Learning, using different means of representation, engagement and action and expression. 00:00:10
It also uses scaffolding and different visual aids. 00:00:18
The methodology that we have followed are active methodologies such as project-based learning, team-based learning and task-based learning. 00:00:22
The final product of this learning situation is the design of an app which doesn't exist 00:00:29
and it must promote the 17 different learning sustainable development goals. 00:00:35
The students will have to write an advertisement and give an oral presentation. 00:00:41
It is divided in 5 different sessions and we will use different rubrics to assess the 00:00:47
students such as this writing rubric, this speaking rubric and a self-assessment and 00:00:53
piracism and rubric 00:00:58
Idioma/s:
en
Subido por:
Daniel S.
Licencia:
Reconocimiento - No comercial - Compartir igual
Visualizaciones:
7
Fecha:
20 de marzo de 2024 - 20:42
Visibilidad:
Clave
Centro:
IES NEIL ARMSTRONG
Duración:
01′
Relación de aspecto:
16:9 Es el estándar usado por la televisión de alta definición y en varias pantallas, es ancho y normalmente se le suele llamar panorámico o widescreen, aunque todas las relaciones (a excepción de la 1:1) son widescreen. El ángulo de la diagonal es de 29,36°.
Resolución:
1376x776 píxeles
Tamaño:
39.50 MBytes

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