Saltar navegación

Contenido digital Gamificación Docencia Universitaria - Contenido educativo

Ajuste de pantalla

El ajuste de pantalla se aprecia al ver el vídeo en pantalla completa. Elige la presentación que más te guste:

Subido el 11 de agosto de 2023 por Alex S.

5 visualizaciones

Curso de especialidad para docentes dentro de las jornadas de innovación pedagógica internacionales en la Universidad católica de Ávila en 2022

Descargar la transcripción

Good evening everyone, this is Alex Salas-López from the Catholic University of Ávila 00:00:00
and I am going to talk to you about game-based learning applied to virtual environments. 00:00:05
To start with, I am going to briefly describe some of the most frequently reported beneficial effects 00:00:11
of game-based learning applied to teaching environments. 00:00:16
First of all, games are the perfect icebreakers by allowing students to present themselves in a relaxed scenario. 00:00:21
This translates to every other teaching activity by helping students to assimilate, 00:00:28
understand and accept better their failures and successes. 00:00:33
This is particularly relevant while simulating real-life scenarios that may be otherwise 00:00:38
hard to exemplify in a classroom or even be dangerous. 00:00:43
Another great example are role-playing games, dynamics that are perfect for problem-solving 00:00:49
by engaging students to adopt a different position than the one that they will be 00:00:55
generally defending in their own lives. The aims of this lecture are introducing you to 00:01:00
game-based learning and gamification. These are actually two sides of the same coin. 00:01:07
By doing this we will learn how to adapt different games according to the learning 00:01:14
characteristics of our group. This depends on the size of the group but also the length of 00:01:18
the program and the objectives. There are many types of games and each of them 00:01:24
will be perfect to a particular objective. So I was saying before every 00:01:29
game must be adapted to its specific purpose and environment. Let's just 00:01:35
imagine a classic game like Hotel. It is important to decide if we want the game 00:01:40
to look like the situation that we are describing or if we want it to feel like 00:01:46
we are doing that specific task the hotel game all the elements reminded us to hotels but when 00:01:53
we were playing it we didn't feel like we were managing a real hotel that translated not in the 00:02:02
mechanics of the system so we really have to think how the elements look but also if every mechanic 00:02:09
in the game is actually learning it's actually helping the students to learn how it works 00:02:17
here i provide a frequent list of games that are used in e-learning processes forums can be used 00:02:26
to allow students to participate keep their opinion even when they are not participating 00:02:35
synchronically to end up this lecture i will present the different applications and resources 00:02:41
that you may use to implement the games according to your teaching objectives. 00:02:49
Don't forget your webcam will be a perfect ally allowing students to interact more directly 00:02:55
possible. We can even split students in different rooms if this is something that is required to 00:03:01
have a smaller group arrangement. As to recall the most important concepts we can always use 00:03:08
memory flashcards this can be implemented with different applications like for example 00:03:17
brain scape also we can provide questions with kahoot this gives you the opportunity to create 00:03:22
quizzes with the most relevant aspects of your lecture in a funny way and with different 00:03:31
backgrounds we can create different prices and badges using credly and also we can engage our 00:03:37
students into a more dynamic activity using a survival environment where every answer can mean 00:03:46
that they will be split out of a group for a brief period of time this can be displayed with just 00:03:55
your webcam and a presentation like this one or using other more developed applications like 00:04:02
google sites google slides etc finally if we if you really have time to create a whole new 00:04:09
environment you can use minecraft this allows you to develop a whole world where students will be 00:04:17
interacting between each other and also with many different environments that we will be creating 00:04:25
inside of this world. Thank you very much for your attention. I hope that you will 00:04:32
be using many of these different resources with your students just to 00:04:38
help them to engage on the different lectures and optimize your learning 00:04:43
processes. 00:04:48
Idioma/s:
en
Autor/es:
Alex Salas López
Subido por:
Alex S.
Licencia:
Reconocimiento
Visualizaciones:
5
Fecha:
11 de agosto de 2023 - 12:22
Visibilidad:
Clave
Centro:
CPR INF-PRI-SEC SAN IGNACIO DE LOYOLA
Duración:
04′ 52″
Relación de aspecto:
1.78:1
Resolución:
1280x720 píxeles
Tamaño:
32.58 MBytes

Del mismo autor…

Ver más del mismo autor


EducaMadrid, Plataforma Educativa de la Comunidad de Madrid

Plataforma Educativa EducaMadrid