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IN 144 3D Environments in Unity
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My name is Matthew Weiss,
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and I'm here today to talk to you about
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a workshop I'll be conducting on how to create your own virtual worlds.
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This is something that I have a lot of experience in.
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I've worked at MIT,
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also at Harmonix,
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the makers of Guitar Hero Rock Band and Dance Central.
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I've worked for Disney,
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I've worked for Warner Brothers,
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Microsoft, and Red Bull,
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all doing some digital interactive immersive worlds.
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So, this course will be about Unity, which is one of the most popular tools for creating immersive worlds today.
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We'll learn a bit about the best practices of how to create your own virtual world,
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how to use the lessons that other people have taught us over the years of how to create effective immersive spaces.
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We'll learn how to create our own space, first of all, populated with an avatar that the player can play a role through to interact with the world,
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how to add your own objects to the world, how to import objects from the Unity Asset Store,
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how to add effective lighting to your world so that it is both functional and dramatic,
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how to add sound to your world so that it is sonically immersive for the player,
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and then of course finally how to export it so that it can be played by anyone that you wish.
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So if this all sounds interesting to you, please join me for what should be a
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fun and informative exploration of one of the state-of-the-art tools
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in this medium for creating immersive environments for whatever purpose you see fit,
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whether it be education, entertainment, training, etc. Thank you.
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- Idioma/s:
- Autor/es:
- SG Programas de Innovación
- Subido por:
- Innovacion
- Licencia:
- Reconocimiento - No comercial - Compartir igual
- Visualizaciones:
- 106
- Fecha:
- 11 de mayo de 2019 - 20:36
- Visibilidad:
- Público
- Centro:
- C RECURSOS INNOVACIÓN
- Duración:
- 01′ 53″
- Relación de aspecto:
- 1.78:1
- Resolución:
- 1280x720 píxeles
- Tamaño:
- 31.83 MBytes